Thursday, December 12, 2013

Final Project Part 2

For another part of my final, I decided to do a pause screen for my game, Infernal.


It features a few basic choices of "Continue, Options, and Quit". The white arrow symbolizes which choice is being made, and when the continuing, the screen fades to black before it continues.

My last project was a small building/maze in Maya. I decided to go with a Four Horseman of the Apocalypse theme. There is a room for War, Famine, Pestilence, and Death.

An overview of the maze- white is war, tan is famine, green is pestilence, black is death.

Clockwise order- War, Famine, Death, Pestilence.

War features fire, stone defensive walls, and blood red floor.

Famine is completely barren, and resembles a desert.

Pestilence is green and features weeds and growths like a swamp.

Death is dark and features zombie hands.


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