Aside from making the maze slightly bigger, I added several new elements to the overall design. Torches were added to give it more of a dark and dank ambience- as if you were exploring a dark catacomb. In addition, several other spooky elements were added- spike pits, the blood "HELP" on the wall, the ghostly hands rising through the ground to grasp at you, and the dark tunnel filled with slimy, disgusting weeds. The green lighting is supposed give it a toxic, sewer-y feel, as if you're crawling through some grimy, poisoned, hazardous dungeon.





The use of the green bubbles is real cool, and the hands are creepy. Nice Job
ReplyDeletethis looks dope and scary. you got soem creepy stuff in there and it all helps give your maze the scary look you wanted it to have.
ReplyDeletenice maze. to upgrade, dim the main light and add a few point lights to make the lighting dynamic across the level. try breaking up textures on the walls and floor with some new materials to add randomly around.
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