Wednesday, October 30, 2013

Maze Textures

In my maze, I feature a sort of spooky theme. The walls are a grey, grungy brick pattern. The floors are a murky green that look rather sinister. The ceiling is a subtle grey color, while I went with an old fashioned wooden door for the...doors I guess.

Monday, October 28, 2013

Maze Preview

For my maze, I'm going with a more spooky kind of style, with dark ceilings, creepy, bloody brick walls, and dark green floors. It's Halloween time, so the maze must be 2spooky.

Thursday, October 24, 2013

Maze Designs


Here are my mazes. The first two are easy and medium respectively. For the hard level, I decided to make the maze in the shape of a skull. Can you see the face?

Maze Texture Ideas

This is the sort of hallway that I think will suit my game. I sort of want a sort of haunted, spooky maze. Either that or a goofy Halloween theme. I figure since its the season anyway, a Halloweenie or creepy maze would be the most fun thing to play. Therefore I found these old, worn, creepy textures that would look great on the maze wall.

Tuesday, October 22, 2013

Prop Assignment

For this project, I did a ruined hospital. Unfortunately, my original plan didn't save, and so I had to construct a new one. The hospital is dark brown and grey, showing the damage in the broken windows,  grey where the paint has faded away. The shattered broken glass and splotches show where the building was burned.

Hopefully next time I won't lose my work.

Thursday, October 17, 2013

For a larger prop, I decided that the Abandoned Hospital would be an interesting level to animate and explore. The Transfer features a burned, abandoned, ruined hospital that I think would be very fun to animate.

Prop Project

Here is the Bow and Arrow of my Angel (in his Neutral Form- there are Angel and Demon forms respectively). This bow is a bit simple and boring in color, but I didn't want to make it too light or too dark- the goal was for it to be simple.

The highest and lowest parts of the bow are shaded, while the middle is not, due to the angle of the shadows. The arrow is also shaded.

The color guide up in the right corner shows the color and the color of the shadow respectively.

Tuesday, October 15, 2013

Bow and Arrow

For my prop, I did a bow and arrow that my main character uses to fight with. The colors are very neutral and simple.

Monday, October 7, 2013

Infernal Title Screen Revamped

This is the slightly updated version of the Infernal Title Screen.

The old simple red text has been replaced with a logo featuring the peaceful clouds of Heaven and the ferocious flames of hell. I decided to leave the text black to symbolize neutrality in between these two clashing elements.

The new logo brightens and darkens as the flames flicker and the clouds glow.